30th October 2020
- Building tools will no longer have access to the /brush tree tool on Creative due to an exploit related to it
- Fixed a bug on Factions where players could break Armor Stands in regions which they did not have permission to build
- Fixed a backend error in our Raid Timer plugin related to when players leave or get kicked from a Faction
- Fixed a backend error in our Raid Timer plugin related to when tnt is ignited manually (not from a dispenser)
- Performance optimisations have been made to Enchanting Tables on Factions (they will no longer check for nearby players)
- Fixed a bug with Raid Timer where if you were being raided, other factions would be unable to attack your non-base-chunks
- Fixed a bug on Factions where Anti-Patch was not working on cannons (due to our fortified walls plugin)
- Fixed a handful of issues regarding compatibility between our roam and raid timer plugins on Factions
- Fixed a bug on Factions where if a faction was to raid 2 different factions at the same time it would not work properly
- Ratelimit has been put in place regarding some of the factions commands
- Fixed a lag exploit on Factions regarding redstone
- Fixed a few quirky issues with our fortified walls plugin on Factions (It would sometimes cancel TNT when it should not)
26th October 2020
- Confirmation GUI has been removed from the Head Shop on Creative
- Players are now able to use the "/skull <player>" command to obtain other player heads on Creative
- Players are no longer able to drop items at spawn on Creative
- Staff will now have access to /offlineinvsee and /offlineec on Creative (plugin was non-existant before)
- Fixed an exploit on Creative in regards to water and lava which was resulting in the server crashing
- Performance optimisations have been made to Armor Stands on Creative and Survival
- "/f check" command has been removed from Factions (It is outdated and no longer used by anyone)
- '/brush surface' command has been added under to Creative (for those with World Edit access)
- Fixed a bug on Factions where the '/togglesb' command would make the health under nameplates say 0
- Ender Crystals will now count towards the plot entity limit on Creative
- Fixed a bug on Creative where players were able to get armor stands onto the plot paths
- Fixed a bug on Factions where players could use the /repair command whilst inside the Obscure Zone
- Fixed a bug on Factions where players could use bonemeal inside protected regions
- String has now been added to the shop on Factions (miscellaneous category)
- Players are no longer able to shoot bows whilst standing inside the Obscure Zone spawn on Factions
- Fixed an issue on Factions where the outpost scoreboard was completely broken

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