30th June 2020
- Fixed a bug on Skyblock where players could place water and lava outside of their island
- Fixed a bug on Skyblock where trees could grow outside your island on some occasions
- Fixed a backend error being fired by our Compost Bin plugin
- Fixed a backend error being fired by our core Skyblock plugin
- Fixed a bug on Skyblock where players could break decapitation skulls on other players islands
- Fixed a bug on Skyblock where players could not scoop up water on their island if they were standing outside the island border
- Fixed a bug on Skyblock where mobs would no longer be 'Nerfed' if the chunk was the unload and reload
- Debug has been added to our Skyblock spigot jar in attempt to find the cause of a bug where players sometimes die via void
- /blockvalue, /value and /values will now open up the block value GUI in our Skyblock plugin
- Rename scrolls obtained by the 'Treasure Hunter' enchantment on our Skyblock Harvest Hoes will now come with 5 uses
- Boss Battle on Skyblock will now reward and announce the top 5 players, rather than the top 1 player
- Fixed a bug in Harvest Hoes where one of the 'Epic' rewards was not working (due to a config typo)
28th June 2020
- /c, /challenge, /challenges will now all open up the quest GUI on Skyblock
- Further performance optimisations have been made to our Compost Bin plugin on Skyblock
- Fixed a bug where the mobtop ranking in /stats was incorrect and was displaying the croptop ranking
- Fixed a backend error being fired by our Quest System plugin
- Upon logging out, players will now have their 'Damage Dealt' to the boss reset on Skyblock
- Fixed a bug with Skyblock Boss where the damage tracker was working incorrectly, resulting in the wrong players winning
- Fixed a backend error being fired by our new Skyblock plugin
- Harvest Hoes will now level up twice as fast on Skyblock (It was too grindy before)
- Roofed Forest and Mesa Biome have now been added to Skyblock in the biome selection GUI
- Fixed a bug where AFK players could increment the 'Crops Harvested' statistic on Skyblock in some occasions
27th June 2020
- Fixed a bug where you would sometimes attempt to edit a holoskull and it would say "You must be holding a holoskull"
- Fixed a bug where our offsite backups were not automatically deleting after 360 days
- Fixed a bug on Survival where players were able to move into unloaded chunks causing some funky behaviour
- 1.16+ clients are now able to join Minecraft Central
- Fixe a small typo in our Factions Discord FTop bot
- Players that are trusted on an island on Skyblock are now able to use the sethome command
- Fixed a bug where the island info command would kick some players if they had a lot of island members
- Fixed a bug where magma cubes would disconnect players on Skyblock due to an entity ID error
- Fixed a bug where the command "/ct" and "/combattag" could not be used whilst in combat on Skyblock
- Fixed a few backend errors being fired by our new Skyblock core plugin
- Players are now able to use the commands "/mobtop" and "/croptop" to open the GUIs
- Fixed backend errors being fired by our compost bin plugin
- Fixed a bug where the enchanting tables at Skyblock spawners were not level 30 enchantments
- Fixed backend errors being fired by our quests plugin
- Performance optimisations have been made to our new compost bin plugin
- Players are now able to use "/c" and "/challenges" to open up the quests GUI on Skyblock
- Fixed a bug on Skyblock where it was not properly connected to our webserver machine
- Croptop armorstands at spawn on Skyblock are now holding hoes instead of swords
Skyblock Season 10.0
As most people are already aware, we have sunk a lot of time into this upcoming season of Skyblock to ensure it is our best season to date. Over the past 2 months we have been working extremely hard remaking our own Skyblock plugin from the ground up, involving many new features (such as island permissions). This changelog is going to detail all changes big and small that you players can expect to see in the next season! (Do note this list is not bulletproof, we have changed a LOT and have tried our best to document everything, however I am sure there are some stuff that we forgot to mention!)

Major Content Changes
- Brand new core Skyblock plugin created from the ground up (We no longer use the public ASkyBlock plugin)
- Boss event will now take place on the Skyblock server (PvP), rather than taking you to a seperate server
- Island Permissions have now been implemented (We currently have roughly 40 configurable permissions)
- There is 5 available roles to configure permissions for: Leader, Officer, Member, Trusted, Visitor
- Shared island chest (/island chest) has now been implemented
- New island upgrade 'Increase Warp Limit' allowing for islands to set more warps
- New island upgrade 'Increase Chest Size' allowing for islands to upgrade the size of their '/island chest'
- 3 new top lists have been added: /island croptop, /island mobtop, /island playtime
- New chat channel has been added 'Island Chat' allowing you to talk to players currently on the same island as you
- Brand new item has been added 'Compost Bin' which will make all nearby crops grow at supersonic speed
- Harvest Hoes can now be levelled up and upgraded (there are 4 available upgrades to choose from)
- Shop has been revamped (more blocks have been added allowing for much more decorative islands!)
- Warp Generator is now free to use by all players (allowing for free blocks to those that would rather mine)
- Players can now give their island a custom name (/island name <name>)
- Players can now customise their island banner (which is displayed at spawn) (/island banner)
- Island Inspector mode has now been added (/island inspect) allowing for players to inspect block history
- Island warps are no longer sign based, they are now command based allowing for custom warp names
- Spawner Limit island upgrade has now been removed (The bottleneck was too painful for players)
- Island permission devoted to 'Breaking Valuable Blocks' has been added, allowing for players to protect spawners, etc
- Envoy rewards have been redone for the ground up, providing a much more balanced array of rewards

Minor Content Changes
- Crop trampling has been 100% disabled
- Spawner shop will now say the 'Average Value' of the loot which that mob spawner will drop
- Players are now able to fly inside the generator world (No reason for this to be disabled)
- Players are now able to merge 2 sellwands together to combine their uses
- "/ct" command has been added allowing for players to view how long until their combat tag expires in PvP
- Upon opening a crate, players will now be informed with a message in chat what reward they received
- Decapitation skulls will now show the 'Killer' and 'Date Killed' in the lore of the skull item
- Players can now use the command "/chestshop list" to view all of their currently created chestshops
- "/island help" command is now much more cleaner and more useful, displaying all of our new commands
- Players are now able to change their island biome to 'The End' (this will allow for islands to have dark sky)
- Redstone limitations have now been removed, instead we have now optimised the vanilla redstone math
- '/stats' command has now been revamped, displaying much more useful and modern stats (crops harvested, etc)
- Mystery Spawner chest rewards now work the same way they do on Prison (rather than getting x of the same spawner)
- Upon killing a player, their loot will now be protected for 15 seconds (only you can grab it)
- AntiAFK plugin has now been upgraded to properly disable AFK farms which were unbalanced for our eco
- Kit PvP has now been added (which can be used every 10 minutes) containing some useful PvP items
- Starting items that players receive on first join have now been revamped / modernised
- Armor Stand pedestals have been added around spawn displaying some of the top players in certain categories (croptop, mobtop, etc)
- Players are now able to configure the color of the island border which they see around islands
- Islands are now perfectly chunk aligned (island size upgrade will also grow it in chunk sizes)
- New command added '/island info' whilst standing on an island will display useful information such as island age, etc
- You are now able to transfer island ownership without needing to kick all of the current members
- Players now have unlimited island resets (there is a cooldown period between creating and deleting your island to prevent abuse)

Economy Changes
- Spawners are now purchased with only cash (no tokens required)
- Island Upgrades are now purchased with only points (no cash required)
- Spawner payback rates have been slightly nerfed to accomodate for the above change
- Spawners have now been shuffled (Spawner buy prices and mob drop prices have been changed to keep the gameplay fresh)
- New Silverfish spawner has been added into the server (drops emeralds at a very slow rate)
- Tokens are now used primarily to purchase Custom Enchantments and Decorative Heads only
- The best way to make manual money is by harvesting crops
- The best way to make AFK money is mob spawners
- The best way to obtain tokens is by killing mobs
- The best way to obtain island points is by harvesting crops

With each method there is different 'best' methods, so farming the best crop for money will not be the best crop for points. Likewise, the best mob for AFK money will not be the best for tokens. Have a look around at the rates with '/points', '/tokens' and '/shop' to figure out what best meets your playing style!

Bug Fixes / Miscellaneous
- Fixed a bug where players could put rename scrolls inside anvils
- Fixed a bug where if an EXP bottle dropped more than 1 million EXP, the exp would not drop properly
- The minimum amount players can coinflip is now $1000 (This makes it in sync with our other servers)
- Fixed a backend error in our /duel plugin (If the player you were attempting to duel was to go offline)
- Queue system has now been updated to our latest version (which has been tested and perfected on Factions)
- In the event of a mass disconnect of players (crash), people will no longer get killed by our PvP logging plugin
- Fixed a bug where the "/list" command could be used to view staff members who were in vanish / staff mode
- "/togglespawners" plugin has now been updated to a much more stable, reliable and less quirky system
- Holoskulls and Chunk Loaders will now properly get logged to our Core Protect database
- Fixed a 'Lag Exploit' in regards to our launchpad plugin which is used in the PvP arena
- Performance optimisations have been made to our SellWand plugin
- Fixed a scam exploit which was present in our '/Trade' plugin
- Enderpearls have now been disabled in the generator world (players could glitch out using them)
- Upon hovering over a username in chat, it will now display information in a much more nicely formatted way
- Explosive Axe and Explosive Pickaxe will now get logged properly to our Core Protect database
- Warps GUI has been slightly reformatted to match the same format as our latest Factions reset
- Iron Golem, Guardian and Horses have had their health modified to '20' allowing for easier manual grinding
- Endermites will no longer spawn from enderpearls
- Custom Items will now have the proper 'Unbreakable' NBT tag (we use to make them unbreakable in a funky way)
- Buy price for heads in the Head Shop have been decreased to 5 tokens
- Head Shop can now be accessed directly through the /shop GUI
- Both realms have been transferred to brand new and improved hardware (much better performance)
- Core Protect database has been optimised greatly (now that it is also used by island inspect)
- Tutorial room has been updated with more modern information (since a lot has changed this season)
- Autofarm notifications will no longer spam staff members chats
- /chunky command has now been aliased to '/island seechunk' or '/island sc'
- Removed a few backend plugins which were no longer being used in any way
- Auction House plugin has been swapped over to MySQL (better performance) opposed to SQLite
- Fixed a bug where it was possible for players to have more than 1 active coinflip at a time
- Staff can now use the '/offlineinvsee' command to view offline players equipped armor
- Performance optimisations have been made to our Pocketpals plugin
- Fixed a bug where attempting to place a chunkloader at spawn would cause the hologram to flicker server-side
- Portal at spawn that teleports players to their island is now much 'smoother' and works in a much less 'hacky' way
- Players are no longer able to shoot arrows whilst standing at spawn or the PvP arena spawn
- Spawn chunks will no longer be kept loaded in some of the unnecessary worlds (Performance optimisation)
- Website leaderboards are now much more reliable and 100% in sync with the ingame leaderboards
- ClearLag plugin has been remade from scratch to be a much more flexible system on the backend
- 'Boss Keys' have been rebranded as 'Event Keys' so that we can add more events in the future

[​IMG]
8th June 2020
- Fixed a bug on Factions where Upgradable Harvest Hoes was not giving out rewards for 'Treasure Hunter'
- Fixed a bug on UHC where players were able to craft potions in games where potions were supposed to be disabled
- Fixed a backend error being fired by our new Boss plugin on Factions
- The amount of health that the boss has on Factions has now been buffed (the event was not lasting a very long time)
- Slightly redesigned the scoreboard for the Boss Event on Factions due to the boss now having more health
- Fixed a bug on Factions where mobs could not be spawned with more than 2048 health (this broke our boss plugin)
- /f focus and /f unfocus are now able to be used whilst combat tagged on Factions

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